Released on August 6, 2024, Season 5 is shaping up to be the biggest update Diablo 4 update since launch. One of its key features is the new Infernal Hordes activity, which is proving to be extremely fun and rewarding.
This guide covers all the Uniques that can only be acquired from this activity.
Updated as of Season of the Infernal Hordes (S5).
Diablo 4 Infernal Hordes Uniques
All 14 New Uniques released this Season can only drop from Infernal Hordes:
Art | Item | Class | Slot | Target Farm | Unique Effects | Released | Rarity |
---|---|---|---|---|---|---|---|
![]() | Axial Conduit Pants | Sorcerer | Pants | ► Infernal Hordes | ► Chance for Chain Lightning Projectiles to Cast Twice ► Damage Reduction ► Resource Generation ► Ranks to Chain Lightning ► Chain Lightning alternates between orbiting you and seeking up to 3 enemies. When it returns, it drains 6 Mana from you for each active Chain Lightning. After draining 66 total Mana, the bolt explodes for [X] Lightning Damage. Chain Lightning expires if you don't have enough Mana for it to drain. | Season 5 | Unique |
![]() | Crown of Lucion Helm | Any | Helm | ► Infernal Hordes | ► Maximum Life ► Lucky Hit ► Shadow Resistance ► Cooldown Reduction ► Each time you use a Skill with a Resource Cost, gain x [5 - 15%] increased damage and Resource Cost is increased by +30% for 4 seconds, stacking up to 5 times. | Season 5 | Unique |
![]() | Endurant Faith Gloves | Any | Gloves | ► Infernal Hordes | ► All Stats ► Maximum Life ► Cooldown Reduction ► Healing Received ► When you would be damaged for at least 40% of your Maximum Life at once, it is instead distributed over the next 2 seconds and reduced by x [10 - 30%]. | Season 5 | Unique |
![]() | Mjölnic Ryng Ring | Druid | Ring | ► Infernal Hordes | ► Resistance to All Elements ► Shadow Resistance ► Willpower ► Critical Strike Chance ► Movement Speed while Cataclysm is Active ► Ranks to Endless Tempest ► While Cataclysm is active, you gain unlimited Spirit and deal x [40 - 100%] increased damage. | Season 5 | Unique |
![]() | Path of Trag'Oul Boots | Necromancer | Boots | ► Infernal Hordes | ► Maximum Evade Charges ► Armor ► Movement Speed ► Bone Prison Cooldown Reduction ► Ranks to Bone Skills ► Bone Prison traps a larger area and fires [10 - 30] Bone Splinters at enemies trapped within. Increase your Maximum Essence by 2 for 10 seconds each time these Bone Splinters hit an enemy. | Season 5 | Unique |
![]() | Rakanoth's Wake Boots | Any | Boots | ► Infernal Hordes | ► Attacks Reduce Evade's Cooldown by 1.5 Seconds ► Movement Speed ► Non-Physical Damage ► Resistance to All Elements ► Cooldown Reduction ► When you cast a Skill with a Cooldown, you explode, dealing [X] Fire damage. | Season 5 | Unique |
![]() | Shard of Verathiel 1H Sword | Any | 1H Sword | ► Infernal Hordes | ► Damage ► All Stats ► Maximum Resource ► Basic Attack Speed ► Ranks to Basic Skills ► Basic Skills deal x [50 - 200%] increased damage but additionally cost 25 Primary Resource. | Season 5 | Unique |
![]() | Shroud of Khanduras Chest | Rogue | Chest | ► Infernal Hordes | ► Evade Grants [X]% Movement Speed for 1.5 seconds ► Non-Physical Damage ► Shadow Resistance ► Ranks to Dark Shroud ► Casting Dark Shroud makes you Immune for 2 seconds but your Evade Cooldown is increased by [9 - 3] seconds. Evading while Dark Shroud is active leaves behind an explosion that deals [X] Shadow Damage and Pulls In enemies. | Season 5 | Unique |
![]() | The Basilisk Staff | Druid | Staff | ► Infernal Hordes | ► Damage to Crowd Controlled Enemies ► Earth Attack Speed ► Critical Strike Damage ► Physical Damage ► Critical Strike Chance Against Stunned Enemies ► When you first hit an enemy with an Earth Skill, Petrify them for 3 seconds. Petrifying an enemy additionally deals [X] Physical damage. | Season 5 | Unique |
![]() | The Mortacrux Dagger | Necromancer | Dagger | ► Infernal Hordes | ► Damage ► Intelligence ► Critical Strike Damage ► Vulnerable Damage ► Ranks to Hewed Flesh ► When consuming a Corpse, there is a [10 - 30%] chance to also create a decaying Skeletal Simulacrum that seeks enemies but cannot attack. When it dies, it explodes for [X] Shadow damage. This effect is treated as a Macabre Skill. | Season 5 | Unique |
![]() | The Third Blade 1H Sword | Barbarian | 1H Sword | ► Infernal Hordes | ► Damage to Close Enemies ► Strength ► Fury on Kill ► Vulnerable Damage ► Weapon Mastery Damage ► Your Weapon Mastery Skills are now also Core Skills that have no Cooldowns but cost Fury, dealing [50 - 70%] of normal damage. Their Fury costs are reduced by 5 for any additional Charges the Skill would have had. | Season 5 | Unique |
![]() | The Umbracrux Dagger | Rogue | Dagger | ► Infernal Hordes | ► Damage ► Dexterity ► Vulnerable Damage ► Subterfuge Cooldown Reduction ► Ranks to Innervation ► Your Subterfuge Skills create an attackable Shade Totem for [3 - 8] seconds. Any damage it takes is replicated onto surrounding enemies at 20% effectiveness. You may only have 1 Shade Totem active at a time. This damage counts as a Trap Skill. | Season 5 | Unique |
![]() | Unbroken Chain Amulet | Barbarian | Amulet | ► Infernal Hordes | ► Resistance to All Elements ► Movement Speed ► Ultimate Damage ► Cooldown Reduction ► Ranks to Pit Fighter ► Casting Steel Grasp reduces Iron Maelstrom’s Cooldown by [3.3 - 10] seconds. Enemies damaged by Iron Maelstrom deal [10 - 30%] less damage for 6 seconds. | Season 5 | Unique |
![]() | Vox Omnium Staff | Sorcerer | Staff | ► Infernal Hordes | ► Lucky Hit Chance ► Intelligence ► Core Attack Speed ► Non-Physical Damage ► Ranks to Basic Skills ► Casting a Core Skill additionally fires 2 instances of Fire Bolt, Frost Bolt, or Spark, matching the elements of your last 2 non-Core Skill casts. These projectiles deal x [30 - 90%] increased damage. | Season 5 | Unique |
Infernal Horde Uniques, Diablo 4
What are Infernal Hordes: Wave-based Activity
Available on both Seasonal and Eternal realms starting in World Tier III after completing a Questline, the Infernal Hordes is a wave-based feature that you can slay through solo or with friends.
Infernal Hordes, Diablo 4
As explained by Blizzard:
Select tempting Infernal Offerings—a boon and a bane to augment your run—between waves to optionally increase your enemy’s potency and final rewards.Legions of Infernal demons are densely packed, their numbers increasing in size within the Realm of Hatred.You’ll have limited revives to see your way through the Infernal Hordes, lose all of them and you will be consumed by Hell’s minions.
Many are calling Season of the Infernal Hordes Diablo 4’s best season yet. Do you agree?
Ric Molina
I've been covering gaming since 2012, and some of my work has been featured by large brands, including MSN.com, Forbes, Rock Paper Shotgun, and more. I've been obsessed with Destiny 2 (and now Diablo 4) for years now, and I hope to provide new and returning players with the guides and resources I wish I had when I first started.